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Adding depth to SL clothing textures

Shading within the clothing texture itself. Imagine you standing with a spot above you aiming down. Right below your button there is some shade, how strong, depends on the lighting. Right? Your belt? If it’s a shiny one, there will be a white strike on top, and a more dark part below. A ‘cable’ texture on a wool sweater? You bet you see it’s depth, because parts of the highlights and shadows. And for that? Sorry, imho, just copy pasting RL photographed textures doesn’t cut it. So we’re going to handle shading within the clothing texture itself - and how to do that using Photoshop layer styles in this tutorial.

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Added: 2007-10-19 10:21:39
Last updated: 2007-10-19 10:21:02

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