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Changing an object's position over time via LSL (Linden Script Language) in Second Life

A script may change the position of its object by using the llSetPos() function. Learn to create a script that repositions an object using llSetPos() about once a second for 20 or so seconds.

The new positions are chosen by incrementing the starting position using a vector constructed during each iteration from 3 random values between 0.0 and 10.0 meters.

 

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