Search Tutorials

Browse Tutorials

Root
Scripting & Coding
Home arrow Browse Tutorials arrow Scripting & Coding
SlTutorials.net Tutorial Database
Rotating an object via LSL (Linden Script Language) in Second Life

There are several ways to represent rotational movement in LSL. The Euler representation uses a (3-part) vector where each component specifies movement in one of 3 dimensions. For example, the components of a vector, V, holding an Euler rotation, is composed of 3 angular components describing. Learnhow to...

 

Discuss this article on the forums. (0 posts) 

Write Review Rating Recommend All owner's listing


Listing Information
Average Visitor Rating: 2.46 (Out of 5)
Number of ratings: 13
Hits: 2478
Added: 2007-04-24 21:07:41
Last updated: 0000-00-00 00:00:00

Reviews (1)
Watch out for the errors...
Reviewed by william george, 2007-11-21

The rotation script is missing a on_rez() {llResetScript} so strange things will happen if the script is stored when running and re-rezzed

Results 1 - 1 of 1

Partner

Memberlogin

We recommend!


Help us! Donate

Enter Amount:

Social Bookmark

Add to: Mr. Wong Add to: Webnews Add to: Icio Add to: Oneview Add to: Yigg Add to: Linkarena Add to: Digg Add to: Del.icoi.us Add to: Reddit Add to: Simpy Add to: StumbleUpon Add to: Slashdot Add to: Netscape Add to: Furl Add to: Yahoo Add to: Blogmarks Add to: Diigo Add to: Technorati Add to: Newsvine Add to: Blinkbits Add to: Ma.Gnolia Add to: Smarking Add to: Netvouz Add to: Folkd Add to: Spurl Add to: Google Add to: Blinklist Information
Social Bookmarking